The post has nothing to do with writing software. It would have as much value if it were written by someone who'd never written a line of code in their life. It's about the social dimension of LLMs and how the personality they present is, for some of us, pretty grating.
Martin is a good writer and (from what I've heard from those who've spent time with him) a lovely person which I think makes him well qualified to speak on the topic.
I agree, they are just tools, but the way they are presented; taking natural language as their input and responding in kind strongly influences the way our brains react to them on a social level. That's what I mean by their social dimension.
As I said in another comment, to me this seems like it must have a strong personality or psychological component of some kind. I'm really not trying to be condescending or anything, but I just simply do not experience that reaction. I know that I'm interacting with a computer program, I would have to actively pretend to experience this social reaction.
I understand that many people seem to experience it totally differently.
I'm really pleased for the devs and I like that they stuck to their guns and found their audience but...
as someone who decided to get on board at the start of this year I understand the negative comments. I'd really like to explore the universe and run a space station and whatever else but my 5 hours in the game were all schlepping round basically identical planets collecting different coloured stuff to convert into other different coloured stuff.
all of that said, Im glad NMS exists and that people get a lot out of it even though it's not for me. Hell, I prefer games that are divisive than something that's just blandly acceptable to the largest number of players like. alot of modern AAA titles.
Yeah, whilst I probably wouldn't go that far I take your point. I suppose the difference is in how people respond to the way games dress up their mechanisms and how interesting they find the decisions around the processes they perform.
I see where you're coming from but I don't think the analogy really works because most peoples experience of the internet is entirely 100% mediated by facebook, google, ticktok etc. It's would be like the road network if you needed to rely on a drunk driver to deliver you to your destination.
First time I saw this idea was Berg's "Here and There" poster from 2009 (a year before Inception) though they acknowledge a bunch of earlier inspirations...
A computer generated 3-dimensional map display includes a reference icon identifying an observation point in the geographic area defined by the map, the map being presented on a curved surface which extends from a first plane to a second plane which is substantially orthogonal to the first plane. The observation point is located in the first plane. The display is configured such that the height of landmarks and buildings in a defined foreground of the reference icon are presented normal to the first plane, the height of land marks and buildings at a defined far distance are presented normal to the second plane and the height of land marks and buildings in a defined middle ground are presented normal to the non-linear portion of the curved surface. The geographic area represented can be translated along the curved surface to provide a perception that the reference icon is roaming through the displayed geographic area.
By no other than "Here and There" Schulze and Webb Ltd later rebranded to BERG.
The generic use case of a multiperspective camera method for that was arguable covered in a 1997 Disney paper latest.
The patent application is not yet publically available, so I can't tell what aspects of the system they are trying to protect. They probably have some narrowly tailored features that they can protect. Maybe related to the rendering, or some toggle button feature of the display. But, as to the broad concept of a curved hybrid combination of street view and overhead view, I agree that they will not be able to protect that aspect.
Especially that it looks like to be an European patent and it is not clear what wouldn't be "software" in their patent.
But if it's not vibecoded landing page, they might also know that they have a dummy patent request that will probably be rejected but that probably in so many month that they can use the patent pending to get commercial and investment traction till then.
Playing devil's advocate: the projection alone won't be the patent and probably is not patentable on its own, the patent will be about applying such projections for real-time navigation which brings non-obvious difficulties that must be solved in a particular way (like the way the project is transformed during turns, how navigation is overlayed, and how motion sickness and distractions are counteracted) making the patent consist of the projection-styled navigation enabled by certain rules (what and how to present it) and the technical way the projections are transformed.
Having said that, the novelty is questionable since the projection is pretty well-known and creating a functional proof of concept that solves many of the patent's problems likely takes a day or so. But I'm not a lawyer so what do I know in this department?
Yep. First time I saw this idea was Animal Crossing: Wild Word's "rolling log" effect in 2005, albeit in reverse. (So you get a top-down view and a horizon view at the same time). Second time I saw this specific idea was a Minecraft vertex shader in 2013 with the "Acid Shaders" vertex transform shaders.
I remember working on something like this as early as 1999! It was for a small European company, sadly we weren't able to put it out due to licensing restrictions at the time.
I think the issue is that the prose on the homepage gives off AI marketing BS "Everything you'd expect. Nothing you don't." "Native down to the pixels" etc. in an age where the web is stuffed full of low value llm generated content this is a strong negative signal for me (and i suspect others). No reflection on the app itself which I've yet to try but seems like a great idea
Yeah this is it. I don't know what you think I expect? I'm reading your marketing copy, it's your job to market it. There are few brands in the world that can get away with forcing the buyer to do their own marketing. In this context it's grossly unearned confidence, the type you only get from idiots and LLMs.
60 year olds have been using computers most of their working life. Word processors and spreadsheets having been ubiquitous for office workers from at least the early 90s.
> 60 year olds have been using computers most of their working life.
Absolutely. I am in full-time work, and expect to be for another decade. I have worked my entire career in IT, doing tech support, training, systems design and implementation, tech journalism, and tech writing (i.e. documentation).
I will be 60 in less than 18 months.
> Word processors and spreadsheets having been ubiquitous for office workers from at least the early 90s.
You did say "at least", but still... longer than that.
I started work in 1988 and they were already ubiquitous in my world. Richer companies had the fairly newfangled IBM compatibles, which were still big and expensive. The cheap Amstrad PCs were just starting to appear.
Older hands had multiuser boxes with SCO Xenix or DR Concurrent CP/M or Concurrent DOS and a bunch of dumb terminals. My company had switched to these from Alpha Micro systems running AMOS -- and again, dumb terminals. One of my clients had a DEC PDP-11.
The real old hands had 8-bit kit: some CP/M, and a few BBC Micros.
The first big migrations I saw were from standalone (or multiuser) PCs to LANs, and from pre-PC systems to PCs and Macs.
That would be "60 year olds who have been office workers most of their working life"
60-year-olds who worked blue-collar for a significant part of their life, this is not so obviously true for.
Also probably not true for 60-year-olds who worked in other non-office jobs, like acting or sports.
There have been a variety of well-paid jobs that didn't use computers that a 60-year-old might have done over their life, meaning that this can't even be broken up along class/income lines.
It's worth pointing out that Crichton coined that term during a period in his life where he was rapidly descending into conspiracy and iconoclastic thought, and this is of a piece with that.
Gell-Mann's observation was a sincere and thoughtful caution about the way we transmit information about complicated ideas. Crichton's "amnesia effect" is an excuse to ignore media you dislike.
I have it on a long timer so that I have to pause for a while before the auto-complete prompt appears. I've found I tend to deliberately set things up for it to attempt when I know I'm going to have to type a bunch of boiler plate or some code that's logically straightforward but syntactically fiddly ie. I write a quick comment describing what the next few lines should do and then wait a seconds for it to make the suggestion
Martin is a good writer and (from what I've heard from those who've spent time with him) a lovely person which I think makes him well qualified to speak on the topic.
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