This is different from DeepBlue and Garry Kasparov
Chess may have a big search space, but it is "well behaved". Moves might be out of the ordinary, but not too much (weird moves that still help to win the match are rare)
AlphaGo might also have learned from past matches, but that doesn't give all the answers
The black-box aspect, the fact that you can't understand what it is thinking is curious, to say the least
> The black-box aspect, the fact that you can't understand what it is thinking is curious, to say the least
How true is this? Presumably you could ask AlphaGo to give you a list of the top 10 best moves it considered and perhaps, given a certain move, what it sees the board looking like 10 moves ahead.
If you're watching the commentary, one of the commentators (Michael Redmond) will try to explain the outcome of certain moves and this would seem to be equivalent although I imagine he could explain this in terms of the endgame better.
I don't know if that's true. "Computer moves", referring to weird moves that computers play that often turn out to be very good, tend to get mentioned a lot in chess. And you might hear about them less and less, because many of them have been absorbed into the human chess repertoire.
Also notable is the verb "spacebar", meaning "to play the same move an AI would". The chess world provides an interesting microcosm of how humans adapt to a world dominated by AI.
Chess may have a big search space, but it is "well behaved". Moves might be out of the ordinary, but not too much (weird moves that still help to win the match are rare)
AlphaGo might also have learned from past matches, but that doesn't give all the answers
The black-box aspect, the fact that you can't understand what it is thinking is curious, to say the least