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What learning curve? Rust is easier than C++, and a whole lot easier than C++20 further extended with modern safety guidelines.


Right, "easier" as in:

- Immature compiler susceptible to generating performance traps

- Build times even longer than the infamous ones in C++

- Simplistic declarative-based build system

- Inability to opt-in or to opt-out from static analysis

- Harder to scratch up quick PoCs because borrow-checker

- More complicated compilation model making it harder to understand, debug and implement workarounds when codegen goes south

- Much smaller ecosystem - libraries, toolchains, tools, ...

- False sense of security - by default it relies on the ecosystem whose runtime and its OS is implemented in "unsafe" languages

- Cannot even live to its "safety" promise because hardest problems cannot be solved without unsafe sections

I sincerely wish it was different but at this moment I am not convinced that Rust trade-offs are worth switching to it. This is the PoV coming from a system-level programming, very close to the OS, and with a lot of difficult memory and concurrency scaling issues.




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