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Personally, I would prefer a hybrid approach--projects cannot show only simulations/rendering. If a project presents these things, it must also present the current state of the ideas being rendered.

You're developing a spacefaring action game? By all means, show me that you want to have planets, stars, and space pirates--but if all you have right now is a spaceship object floating in an environment without a skybox, I want to see that, too.



The rendering ban only applies to hardware products. Video games are not affected.


Looks like I skimmed too quickly then.




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